Tom Clancy's Rainbow Six Siege is a first-person tactical shooter, in which players take control of an operator from the Rainbow team, a counter-terrorist unit. Different operators have different nationalities, perks, abilities and equipment. For instance, an operator named Twitch is equipped with a drone that can stun enemies with electric shock, while Smoke has the ability to detonate poison gases around, which can effectively lower the health of enemies in the affected areas. As a result, the game features an asymmetrical structure. Each side also gain access to a "Recruit", whose gears and gadgets can be customized by players to meet the requirement of a match. Players can only play as one of the classes in a match, and cannot be switched throughout. Powerful weapons, like grenades and breach charges are valuable, as their number are limited under the system. Team-work is encouraged in Siege, and players are tasked to integrate their abilities to eliminate their enemies. Communications between players are also encouraged.
The game will also feature heavy emphasis on destruction, which is one of the major reasons lead to the cancellation of Rainbow Six: Patriots. It is also "the center of the experience" of Siege in accordance to Andrew Witts, the game's designer. A procedural destruction system is featured in the game. Players can break structures by planting explosives on them, or to make bullet holes on walls by shooting it. The environments of the game feature a layered material system, in which environmental objects of different materials will show different reactions to player's attack. Players may gain tactical advantages through environmental destruction, and that the system aims at encouraging players to utilize creativity and strategy. In order to create a realistic gameplay, a bullet penetration system will be featured, in which bullets deal less damage when they hit enemies through structures. In addition to destruction, players can also build fortified barriers and shields around them for protection, but can be destroyed through breaching and utilizing melee-weapons like hammers. In order to stop attackers' attacks, defenders can place traps like barbed-wire around the maps. Different modes will be featured in the final game, with the first mode shown being the Hostage Mode, in which attackers must extract the hostage, either male of female, from the defenders, while the defenders must prevent that from happening.
The game will also feature a co-operative mode, previously called "Terrohunt" but now renamed to "Terrorist Hunt", which supports up to five different players. Players will take on the role of either attackers or defenders, and must fight against waves of enemies controlled by artificial intelligence. The game does not feature a single-player campaign, but the Terrorist Hunt mode supports solo play.


The Siege
For the first time in Rainbow Six, players will engage in Sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams.
To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.

Destruction is at the heart of the siege gameplay. Players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.

Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults. Rainbow Six Siege will include operators coming from five of the most worldwide renowned CTU: the British SAS, the American SWAT, the French GIGN, the German GSG9 and the Russian SPETSNAZ.
These Operators are specialists with their own expertise within Siege operations. Each has their own unique personality & specialty. Some are focused on assault where as others are defense-oriented. They can be combined within the same team to create new team strategies.


Players can plan their attack before a match begins. The attackers have the ability to send a drone to detect the environment and to find the enemies and targets they are seeking for, while the defenders could fortify certain areas to prevent attackers' attack. The attackers can pick from multiple locations to deploy their attacks. Maps in the game are designed to be close-quartered, and players cannot respawn but can be revived by their fellow temmates after their defeat. The reason for that is that the developer wanted to encourage players to utilize teamwork, tactics, and to create tension throughout the game, which was called "the three main pillars" by Ubisoft Montreal. Time allowed for each match is also short. Verticality is among one of the key elements when designing the game's maps. Players can breach-charge ceilings and floors, as well as ambushing enemies by rappelling through breakable windows. HELL YEAH! :D
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Developer: Ubisoft
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Rainbow Six Siege Release Date: December 1st, 2015



